Chapter: The Mirror Breaks

Information relevant to the 12th chapter of The Mirror Breaks

the Battle of the Mirror
the Battle of the Mirror—a drawing I made in 1982
the Battle of the Mirror—a drawing I made in 1982

Phase 1: Molochite’s twenty legions deploy from his camp: his dragons in two lines in the centre and his auxiliaries on the flanks. His location is shown in the Iron House. Osidian’s sartlar millions form immense blocks. Molochite’s auxiliaries charge into them forcing Osidian’s flanks to halt, but his centre continues to advance towards Molochite’s dragons. Carnelian and Blue’s movement are shown as a dotted line running from the Twenty Legion Camp into combat

Battle of the Mirror—phase 1

Phase 2: The sartlar are in rout across the breadth of the battlefield, as Molochite’s first line of dragons pursue them with fire and the thunder of their crushing feet. Osidian’s hollow crescent and column (shaped like a spanner) can be seen punching through the sartlar flight—as well as Molochite’s strung-out first line of dragons—heading for the centre of the second line. Osidian’s dragon formation can also be seen striking that centre. Too late, Molochite’s line folds in, like a hinge centred on the Iron House, trying to strike at Osidian

Battle of the Mirror—phase 2

Phase 3: The latter part of the battle. The sartlar rout has spread out in a vast arc, leaving the dragons of Molochite’s first line dispersed across the battlefield. Osidian’s dragons—having broken through the centre of Molochite’s second line and in a repeat of what happened at the Battle of Makar—run along behind them, spurting fire over their defenceless rears. The dragons of the second line flee the flame, their towers exploding, dying from terrible burns, crashing through and trampling the mounds of piled up sartlar—among which Carnelian and Blue are located. Meanwhile, Osidian on Heart-of-Thunder torches the Iron House

Battle of the Mirror—phase 3

Phase 4: At the end of the battle, Osidian regroups his dragons on the Great South Road at the centre of the battlefield. Those dragons of Molochite’s first line, that are not involved in the flight of the second, regroup in two lines facing Osidian. Meanwhile, Carnelian and Blue plod towards the burning Iron House

Battle of the Mirror—phase 4
the aftermath of the battle
corpse mounds
sartlar corpse mounds at the Battle of the Mirror

To my horror, as I came to understand the battle, I realized that—in their blind panic—the sartlar—attempting to flee from the fiery holocaust and thunder of the advance of Molochite’s dragons—were going to fall over each other. Their millions, so densely packed, could not hope to get out of the way of their fellows coming at them from the front. As one group fell, others would trip over them, or scrabble over the mounds to, in turn, founder on the growing hills of the dead and dying. The effect of this is like that that the sea, receding, produces on sand—ripples, ripples of corpse many metres high

analogy with ripples left on sand by a tide

The dragons of Molochite’s first line coming on behind, would crush their way through the corpses… but those of the second line, maddened by the fire burning on their backs and flanks, would run aground like ships on rocks

fallen dragons

The dragons of Molochite’s second line—with tower and hide set alight by Osidian’s flamepipes—crash, maddened with pain, through the labyrinth of the sartlar corpse mounds. Eventually the fire kills them, so that they fall where they stand

I made these two sketches to better understand some scenes that appear in the book. You will recognize which scenes these illustrate

dragon ruhuimur fallen head first into a ridge of sartlar corpses
a collapsed dragon ruhuimur
the wreck of the Iron House

The first sketch shows Carnelian and Blue standing before the wreck of the Iron House

It has come off the road—the two dragons that pulled it, having tumbled to the ground, one of the wheels of the chariot having buckled as it fell. One of Osidian’s dragons is still on the road, lying where it fell on the other wheel. The standard of the Green God can be seen lying upside down leaning against the road. It is in the space underneath that Carnelian and Blue seek shelter from the rain

the wreck of the Iron House
the Iron House coming off the road

The second sketch shows Osidian’s attack coming along the road. The fire from his flamepipes causes the Iron House to swerve off the road

the wrecked Iron House and its broken wheel

The third sketch shows Carnelian and Blue standing before the wheel of the Iron House that buckled when it came off the road and hit the earth. The boss from its hub lies like a bowl on the ground.

There is also a sketch of the Iron House half off the road that was a precursor to the more detailed sketch above. This kind of ‘storyboarding’ helped me visualize a scene before I wrote it

Chapter: The Iron House

Information relevant to the 11th chapter of The Mirror Breaks

Carnelian of the House of the Masks
Carnelian and the House of the Masks family tree
Carnelian and the House of the Masks family tree
the Iron House
my original conception of the Iron House

A notion of the Iron House was there from the beginning of the Stone Dance, as the drawing from 1988 above shows. Then, I called it the Chariot of the Gods—but I thought this a little too ‘Eric von Daniken’ and, later, I renamed it the Iron House. This picture still captures much of the ‘essence’ of the chariot, though the Iron House turned out to be considerably larger—essentially, a building of several storeys on wheels

The Iron House was built in -741 (relative to the reign of Kumatuya) by the God Emperor Kakanxahe for him to travel around his domains. 7 years later it was converted for warfare by being covered with iron plates. Kakanxahe III lived in it for 18 years. 15 years after this period it was ‘mothballed’

plan, side and back elevation of the Iron House.

The second diagram shows a plan and side view of the Iron House. Its width is determined by that of the raised roads (the external sketches of watchtowers presented throughout shows a faint outline of the Iron House). It has several levels and is entered by means of a draw-bridge in the form of a staircase. Two dragons, hitched to yokes and poles attached to the chariot, are used to pull it

I have come to believe that the Iron House may be a bit large than the diagrams suggest

the Twenty Legion Camp
a plan of the Twenty Legion Camp

The first diagram shows a plan of the Camp looking like a four-spoked wheel. Note the ditch and wide road running along its rim. The four ‘spoke’ roads connect to a road running around the hub of the Camp that is protected by another ditch that is crossed by four earthbridges. In this hub is the Iron House and the camp of the Masters. Each of the circles that fill the outer camp is the size of a standard cothon and represents the location of a legion

the hub of the Twenty Legion Camp

The second diagram shows the hub of the Twenty Legion Camp—the camp of the Masters. At the crossroads—where the four spoke roads of the Camp meet—stands the Iron House. Each quadrant is given over to the pavilions of the Masters—one such quadrant being illustrated. Note that the spoke road running roughly north-south is actually the Great South Road whose leftway has been demolished to make way for the Camp, though one of its watchtowers still remains intact as is depicted

Chapter: The Coming of the Wise

Information relevant to the 10th chapter of The Mirror Breaks

watchtowers
raised road with a watchtower rising beside it

The diagram above shows side views and a view from above of a standard watchtower. Each such tower stands guard on a gate controlling passage from one province into another through the wall that carries a leftway. Note the drawbridge that carries the leftway over the gateway below

Watchtowers are set at regular intervals along the raised roads of the Guarded Land. These towers and the high road—the leftway—that runs under their gaze, form not only the primary communications systems of the Commonwealth, but also provide the Wise with a ‘sensory grid’ with which they ‘see’ much of what goes on in the Guarded Land. In addition, each tower is garrisoned with enough auxiliaries to defend the gate over which each tower stands guard

The communication system has two distinct aspects. Messages can be carried as sealed despatches at furious speed along the leftway by couriers who obtain fresh aquar at each tower. Couriers, and what they carry, are protected by stringent codicils of the Law-that-must-be-obeyed.

Shorter and more critical messages are jumped from tower to tower by means of the heliographs during the day or, more slowly, by naphtha flares at night

A watchtower is often at the centre of an extensive stopping place, where the throngs travelling on the road below can make camp for the night

Watchtowers play an important part in the Stone Dance, and it was because of this that I felt the need to understand their exteriors and interiors so well

top storey and watchtower roof and ribs
top storey and watchtower roof and ribs

From the summit of a watchtower, six ribs curve up to hold aloft a platform at the centre of which is located a heliograph device. Naphtha, piped up the ribs, burns in flares to transmit signals at night when the heliograph cannot operate. The ribs branch up from either side of a keel beam. At the ends of the keel beam are two of the tower’s four deadman chairs: the other two hang from the upper ends of the middle ribs. Lookouts sitting in these chairs maintain an unsleeping scrutiny of the Guarded Land and the road below. The keel beam is embedded in the superstructure of the tower that consists of a number of floors: those above the level of the leftway are connected by ladders that can be raised by means of counterweights. Those below the level of the leftway are connected by ramps

Note the trapdoor in the roof that gives access down into the uppermost storey. Note also the staples climbing up the rib in the lower left (of the right hand plan) that gives access to a naphtha flare and to the heliograph platform. The left hand diagram shows the upper storey that provides accommodation for the staff of ammonites who operate the heliograph. It is these chambers that Carnelian, his father and the other Masters occupy each night on their journey to Osrakum

barracks storeys for watchtower garrison

This second page of floor plans shows the two storeys that are the barracks of the tower garrison

watchtower entry from the leftway

The third page of floor plans shows the storey of the tower that is level with the leftway. In the upper part of the diagram is a cistern. Corresponding to this—in the lower part of the diagram—is the ramp that leads down into the stables. A portcullis seals the entry from the leftway. Standing before this entrance is a monolith, the purpose of which is to make it impossible to use a battering ram against the portcullis. To the right of the portcullis you might be able to make out the faint sketch of an aquar as seen from above. I put this in so as to be able to more easily imagine what it would be like leading an aquar into this space. A small diagram on the right hand side of this page is a side view showing how the portcullis and its counterweights work. It also includes measurements for the heights of some of the storeys.

two of a watchtower’s stable levels

The fourth and final page of floor plans shows two of the three stable levels that are linked by ramps to the upper entrance—from the leftway. Various other mechanisms are lodged here that have to do with the operation of the portcullis, etc in the levels above. The lowest level of all is the uppermost diagram. Note that it too has a portcullis and a monolith set facing it. This gives direct access to the main carriageway of the raised road that runs along the foot of the wall carrying the leftway

the southern Guarded Land
the southern Guarded Land
the southern Guarded Land
the Twenty Legion Camp from afar
thq_2e Twenty Legion Camp approached from the south

The diagram above shows a view of the Twenty Legion Camp as seen when approaching from the south upon the Great South Road. The Camp can be seen lying on the plain with the Sacred Wall of Osrakum rising behind it. This is an old picture and does not, for example, show how the Great South Road actually runs right through the centre of the Camp.

Chapter: Red Dusk

Information relevant to the 9th chapter of The Mirror Breaks

watchtowers
raised road with a watchtower rising beside it

The diagram above shows side views and a view from above of a standard watchtower. Each such tower stands guard on a gate controlling passage from one province into another through the wall that carries a leftway. Note the drawbridge that carries the leftway over the gateway below

Watchtowers are set at regular intervals along the raised roads of the Guarded Land. These towers and the high road—the leftway—that runs under their gaze, form not only the primary communications systems of the Commonwealth, but also provide the Wise with a ‘sensory grid’ with which they ‘see’ much of what goes on in the Guarded Land. In addition, each tower is garrisoned with enough auxiliaries to defend the gate over which each tower stands guard

The communication system has two distinct aspects. Messages can be carried as sealed despatches at furious speed along the leftway by couriers who obtain fresh aquar at each tower. Couriers, and what they carry, are protected by stringent codicils of the Law-that-must-be-obeyed.

Shorter and more critical messages are jumped from tower to tower by means of the heliographs during the day or, more slowly, by naphtha flares at night

A watchtower is often at the centre of an extensive stopping place, where the throngs travelling on the road below can make camp for the night

Watchtowers play an important part in the Stone Dance, and it was because of this that I felt the need to understand their exteriors and interiors so well

top storey and watchtower roof and ribs
top storey and watchtower roof and ribs

From the summit of a watchtower, six ribs curve up to hold aloft a platform at the centre of which is located a heliograph device. Naphtha, piped up the ribs, burns in flares to transmit signals at night when the heliograph cannot operate. The ribs branch up from either side of a keel beam. At the ends of the keel beam are two of the tower’s four deadman chairs: the other two hang from the upper ends of the middle ribs. Lookouts sitting in these chairs maintain an unsleeping scrutiny of the Guarded Land and the road below. The keel beam is embedded in the superstructure of the tower that consists of a number of floors: those above the level of the leftway are connected by ladders that can be raised by means of counterweights. Those below the level of the leftway are connected by ramps

Note the trapdoor in the roof that gives access down into the uppermost storey. Note also the staples climbing up the rib in the lower left (of the right hand plan) that gives access to a naphtha flare and to the heliograph platform. The left hand diagram shows the upper storey that provides accommodation for the staff of ammonites who operate the heliograph. It is these chambers that Carnelian, his father and the other Masters occupy each night on their journey to Osrakum

barracks storeys for watchtower garrison

This second page of floor plans shows the two storeys that are the barracks of the tower garrison

watchtower entry from the leftway

The third page of floor plans shows the storey of the tower that is level with the leftway. In the upper part of the diagram is a cistern. Corresponding to this—in the lower part of the diagram—is the ramp that leads down into the stables. A portcullis seals the entry from the leftway. Standing before this entrance is a monolith, the purpose of which is to make it impossible to use a battering ram against the portcullis. To the right of the portcullis you might be able to make out the faint sketch of an aquar as seen from above. I put this in so as to be able to more easily imagine what it would be like leading an aquar into this space. A small diagram on the right hand side of this page is a side view showing how the portcullis and its counterweights work. It also includes measurements for the heights of some of the storeys.

two of a watchtower’s stable levels

The fourth and final page of floor plans shows two of the three stable levels that are linked by ramps to the upper entrance—from the leftway. Various other mechanisms are lodged here that have to do with the operation of the portcullis, etc in the levels above. The lowest level of all is the uppermost diagram. Note that it too has a portcullis and a monolith set facing it. This gives direct access to the main carriageway of the raised road that runs along the foot of the wall carrying the leftway

the southern Guarded Land
the southern Guarded Land
the southern Guarded Land
topography of the city of Magayon
the heart of Magayon

This diagram shows the heart of the city of Magayon, where a road coming from the west joins the Great South Road. Here are located two legionary fortresses, each normally having a legion. The narrow ‘tram lines’ show the leftways. The small circles show watchtowers.

Chapter: The Dream

Information relevant to the 8th chapter of The Mirror Breaks

Osidian’s camp around Tower Sun Ninety-Three
Osidian’s camp around Watchtower Sun-Ninety-Three

This is a rough sketch of Osidian’s military camp around Watch-Tower Sun-Ninety-Three—but it could be the camp formed around any watchtower

The raised-road crosses the picture from south to north. The pink areas show the extent of the camp. The circular feature is the sinkhole at Sun-Ninety-Three from which all water is drawn. At the centre is the watchtower itself. Note the break in the leftway—the narrow ‘tramlines’ running up the right of the road—that allows movement across the road between the halves of the camp

The darker ovals are dragons forming a wall around the tower. The beast alongside the leftway is Heart-of-Thunder. Note the ramp near him leading off the road

watchtowers
raised road with a watchtower rising beside it

The diagram above shows side views and a view from above of a standard watchtower. Each such tower stands guard on a gate controlling passage from one province into another through the wall that carries a leftway. Note the drawbridge that carries the leftway over the gateway below

Watchtowers are set at regular intervals along the raised roads of the Guarded Land. These towers and the high road—the leftway—that runs under their gaze, form not only the primary communications systems of the Commonwealth, but also provide the Wise with a ‘sensory grid’ with which they ‘see’ much of what goes on in the Guarded Land. In addition, each tower is garrisoned with enough auxiliaries to defend the gate over which each tower stands guard

The communication system has two distinct aspects. Messages can be carried as sealed despatches at furious speed along the leftway by couriers who obtain fresh aquar at each tower. Couriers, and what they carry, are protected by stringent codicils of the Law-that-must-be-obeyed.

Shorter and more critical messages are jumped from tower to tower by means of the heliographs during the day or, more slowly, by naphtha flares at night

A watchtower is often at the centre of an extensive stopping place, where the throngs travelling on the road below can make camp for the night

Watchtowers play an important part in the Stone Dance, and it was because of this that I felt the need to understand their exteriors and interiors so well

top storey and watchtower roof and ribs
top storey and watchtower roof and ribs

From the summit of a watchtower, six ribs curve up to hold aloft a platform at the centre of which is located a heliograph device. Naphtha, piped up the ribs, burns in flares to transmit signals at night when the heliograph cannot operate. The ribs branch up from either side of a keel beam. At the ends of the keel beam are two of the tower’s four deadman chairs: the other two hang from the upper ends of the middle ribs. Lookouts sitting in these chairs maintain an unsleeping scrutiny of the Guarded Land and the road below. The keel beam is embedded in the superstructure of the tower that consists of a number of floors: those above the level of the leftway are connected by ladders that can be raised by means of counterweights. Those below the level of the leftway are connected by ramps

Note the trapdoor in the roof that gives access down into the uppermost storey. Note also the staples climbing up the rib in the lower left (of the right hand plan) that gives access to a naphtha flare and to the heliograph platform. The left hand diagram shows the upper storey that provides accommodation for the staff of ammonites who operate the heliograph. It is these chambers that Carnelian, his father and the other Masters occupy each night on their journey to Osrakum

barracks storeys for watchtower garrison

This second page of floor plans shows the two storeys that are the barracks of the tower garrison

watchtower entry from the leftway

The third page of floor plans shows the storey of the tower that is level with the leftway. In the upper part of the diagram is a cistern. Corresponding to this—in the lower part of the diagram—is the ramp that leads down into the stables. A portcullis seals the entry from the leftway. Standing before this entrance is a monolith, the purpose of which is to make it impossible to use a battering ram against the portcullis. To the right of the portcullis you might be able to make out the faint sketch of an aquar as seen from above. I put this in so as to be able to more easily imagine what it would be like leading an aquar into this space. A small diagram on the right hand side of this page is a side view showing how the portcullis and its counterweights work. It also includes measurements for the heights of some of the storeys.

two of a watchtower’s stable levels

The fourth and final page of floor plans shows two of the three stable levels that are linked by ramps to the upper entrance—from the leftway. Various other mechanisms are lodged here that have to do with the operation of the portcullis, etc in the levels above. The lowest level of all is the uppermost diagram. Note that it too has a portcullis and a monolith set facing it. This gives direct access to the main carriageway of the raised road that runs along the foot of the wall carrying the leftway

Sapient capsules
an open Sapient capsule

A sapient capsule is shown set vertically and open. Within it a Sapient ‘stands’ with his homunculus between his legs. Both are ‘stowed’ for transit—held in place by many leather straps. Note the hollow they are in is padded to absorb shocks as the capsule is moved from one place to another. The Sapient is wearing a standard sapient mask to which breathing tubes are connected (coming into the capsule from the right). Note the rectangular repositories for the elixir ‘pearls’

Chapter: Like a Tree

Information relevant to the 7th chapter of The Mirror Breaks

Osidian’s camp around Tower Sun Ninety-Three
Osidian’s camp around Watchtower Sun-Ninety-Three

This is a rough sketch of Osidian’s military camp around Watch-Tower Sun-Ninety-Three—but it could be the camp formed around any watchtower

The raised-road crosses the picture from south to north. The pink areas show the extent of the camp. The circular feature is the sinkhole at Sun-Ninety-Three from which all water is drawn. At the centre is the watchtower itself. Note the break in the leftway—the narrow ‘tramlines’ running up the right of the road—that allows movement across the road between the halves of the camp

The darker ovals are dragons forming a wall around the tower. The beast alongside the leftway is Heart-of-Thunder. Note the ramp near him leading off the road

watchtowers
raised road with a watchtower rising beside it

The diagram above shows side views and a view from above of a standard watchtower. Each such tower stands guard on a gate controlling passage from one province into another through the wall that carries a leftway. Note the drawbridge that carries the leftway over the gateway below

Watchtowers are set at regular intervals along the raised roads of the Guarded Land. These towers and the high road—the leftway—that runs under their gaze, form not only the primary communications systems of the Commonwealth, but also provide the Wise with a ‘sensory grid’ with which they ‘see’ much of what goes on in the Guarded Land. In addition, each tower is garrisoned with enough auxiliaries to defend the gate over which each tower stands guard

The communication system has two distinct aspects. Messages can be carried as sealed despatches at furious speed along the leftway by couriers who obtain fresh aquar at each tower. Couriers, and what they carry, are protected by stringent codicils of the Law-that-must-be-obeyed.

Shorter and more critical messages are jumped from tower to tower by means of the heliographs during the day or, more slowly, by naphtha flares at night

A watchtower is often at the centre of an extensive stopping place, where the throngs travelling on the road below can make camp for the night

Watchtowers play an important part in the Stone Dance, and it was because of this that I felt the need to understand their exteriors and interiors so well

top storey and watchtower roof and ribs
top storey and watchtower roof and ribs

From the summit of a watchtower, six ribs curve up to hold aloft a platform at the centre of which is located a heliograph device. Naphtha, piped up the ribs, burns in flares to transmit signals at night when the heliograph cannot operate. The ribs branch up from either side of a keel beam. At the ends of the keel beam are two of the tower’s four deadman chairs: the other two hang from the upper ends of the middle ribs. Lookouts sitting in these chairs maintain an unsleeping scrutiny of the Guarded Land and the road below. The keel beam is embedded in the superstructure of the tower that consists of a number of floors: those above the level of the leftway are connected by ladders that can be raised by means of counterweights. Those below the level of the leftway are connected by ramps

Note the trapdoor in the roof that gives access down into the uppermost storey. Note also the staples climbing up the rib in the lower left (of the right hand plan) that gives access to a naphtha flare and to the heliograph platform. The left hand diagram shows the upper storey that provides accommodation for the staff of ammonites who operate the heliograph. It is these chambers that Carnelian, his father and the other Masters occupy each night on their journey to Osrakum

barracks storeys for watchtower garrison

This second page of floor plans shows the two storeys that are the barracks of the tower garrison

watchtower entry from the leftway

The third page of floor plans shows the storey of the tower that is level with the leftway. In the upper part of the diagram is a cistern. Corresponding to this—in the lower part of the diagram—is the ramp that leads down into the stables. A portcullis seals the entry from the leftway. Standing before this entrance is a monolith, the purpose of which is to make it impossible to use a battering ram against the portcullis. To the right of the portcullis you might be able to make out the faint sketch of an aquar as seen from above. I put this in so as to be able to more easily imagine what it would be like leading an aquar into this space. A small diagram on the right hand side of this page is a side view showing how the portcullis and its counterweights work. It also includes measurements for the heights of some of the storeys.

two of a watchtower’s stable levels

The fourth and final page of floor plans shows two of the three stable levels that are linked by ramps to the upper entrance—from the leftway. Various other mechanisms are lodged here that have to do with the operation of the portcullis, etc in the levels above. The lowest level of all is the uppermost diagram. Note that it too has a portcullis and a monolith set facing it. This gives direct access to the main carriageway of the raised road that runs along the foot of the wall carrying the leftway

Sapient capsules
an open Sapient capsule

A sapient capsule is shown set vertically and open. Within it a Sapient ‘stands’ with his homunculus between his legs. Both are ‘stowed’ for transit—held in place by many leather straps. Note the hollow they are in is padded to absorb shocks as the capsule is moved from one place to another. The Sapient is wearing a standard sapient mask to which breathing tubes are connected (coming into the capsule from the right). Note the rectangular repositories for the elixir ‘pearls’

Chapter: The Ichorian

Information relevant to the 6th chapter of The Mirror Breaks

watchtowers
raised road with a watchtower rising beside it

The diagram above shows side views and a view from above of a standard watchtower. Each such tower stands guard on a gate controlling passage from one province into another through the wall that carries a leftway. Note the drawbridge that carries the leftway over the gateway below

Watchtowers are set at regular intervals along the raised roads of the Guarded Land. These towers and the high road—the leftway—that runs under their gaze, form not only the primary communications systems of the Commonwealth, but also provide the Wise with a ‘sensory grid’ with which they ‘see’ much of what goes on in the Guarded Land. In addition, each tower is garrisoned with enough auxiliaries to defend the gate over which each tower stands guard

The communication system has two distinct aspects. Messages can be carried as sealed despatches at furious speed along the leftway by couriers who obtain fresh aquar at each tower. Couriers, and what they carry, are protected by stringent codicils of the Law-that-must-be-obeyed.

Shorter and more critical messages are jumped from tower to tower by means of the heliographs during the day or, more slowly, by naphtha flares at night

A watchtower is often at the centre of an extensive stopping place, where the throngs travelling on the road below can make camp for the night

Watchtowers play an important part in the Stone Dance, and it was because of this that I felt the need to understand their exteriors and interiors so well

top storey and watchtower roof and ribs
top storey and watchtower roof and ribs

From the summit of a watchtower, six ribs curve up to hold aloft a platform at the centre of which is located a heliograph device. Naphtha, piped up the ribs, burns in flares to transmit signals at night when the heliograph cannot operate. The ribs branch up from either side of a keel beam. At the ends of the keel beam are two of the tower’s four deadman chairs: the other two hang from the upper ends of the middle ribs. Lookouts sitting in these chairs maintain an unsleeping scrutiny of the Guarded Land and the road below. The keel beam is embedded in the superstructure of the tower that consists of a number of floors: those above the level of the leftway are connected by ladders that can be raised by means of counterweights. Those below the level of the leftway are connected by ramps

Note the trapdoor in the roof that gives access down into the uppermost storey. Note also the staples climbing up the rib in the lower left (of the right hand plan) that gives access to a naphtha flare and to the heliograph platform. The left hand diagram shows the upper storey that provides accommodation for the staff of ammonites who operate the heliograph. It is these chambers that Carnelian, his father and the other Masters occupy each night on their journey to Osrakum

barracks storeys for watchtower garrison

This second page of floor plans shows the two storeys that are the barracks of the tower garrison

watchtower entry from the leftway

The third page of floor plans shows the storey of the tower that is level with the leftway. In the upper part of the diagram is a cistern. Corresponding to this—in the lower part of the diagram—is the ramp that leads down into the stables. A portcullis seals the entry from the leftway. Standing before this entrance is a monolith, the purpose of which is to make it impossible to use a battering ram against the portcullis. To the right of the portcullis you might be able to make out the faint sketch of an aquar as seen from above. I put this in so as to be able to more easily imagine what it would be like leading an aquar into this space. A small diagram on the right hand side of this page is a side view showing how the portcullis and its counterweights work. It also includes measurements for the heights of some of the storeys.

two of a watchtower’s stable levels

The fourth and final page of floor plans shows two of the three stable levels that are linked by ramps to the upper entrance—from the leftway. Various other mechanisms are lodged here that have to do with the operation of the portcullis, etc in the levels above. The lowest level of all is the uppermost diagram. Note that it too has a portcullis and a monolith set facing it. This gives direct access to the main carriageway of the raised road that runs along the foot of the wall carrying the leftway

Osidian’s camp around Tower Sun Ninety-Three
Osidian’s camp around Watchtower Sun-Ninety-Three

This is a rough sketch of Osidian’s military camp around Watch-Tower Sun-Ninety-Three—but it could be the camp formed around any watchtower

The raised-road crosses the picture from south to north. The pink areas show the extent of the camp. The circular feature is the sinkhole at Sun-Ninety-Three from which all water is drawn. At the centre is the watchtower itself. Note the break in the leftway—the narrow ‘tramlines’ running up the right of the road—that allows movement across the road between the halves of the camp

The darker ovals are dragons forming a wall around the tower. The beast alongside the leftway is Heart-of-Thunder. Note the ramp near him leading off the road

the hollow crescent tactic
exploring ruhuimur dragon hollow crescent tactic

The diagram above has three parts—all movement is from right to left

The first is the top left and shows the way that the flamepipe arcs of dragons—when they advance in line—can be overlapped to produce combined fire (the shaded arc)

The second is the top right, a depiction of Osidian’s ‘hollow crescent’—in which 8 dragons combine their fire to form a fireball at the focus of their crescent

The third lies along the bottom and shows how the hollow crescent, when confronted by a standard dragon line, bursts through it and rolls the enemy line up towards either flank by firing their flamepipes at their rear

the Battle of Makar
marching and deployment at the Battle of Makar

In the diagram above, the lowest portion shows how Osidian and Carnelian march their forces west. Their positions in the line are shown. Taking advantage of the wind blowing from the south-west, they cover their advance with the clouds of dust the dragons raise. The rest of their forces are protected by marching up wind of the dragons—the positions of their various contingents are shown.Where “Fern” is marked, read “Blue”

The top right diagram shows how Carnelian and Osidian—once Osidian has brought Heart-of-Thunder back to the centre of their line—feed their wings into the centre of the proto-crescent so that they end up at its centre, at the head of two columns of dragons

initial phases of the Battle of Makar
breakthrough at the Battle of Makar
rout at the Battle of Makar

The second diagram shows the initial phases of the battle (blocks with diagonal lines through them indicate aquar mounted forces—only partially so in the case of the Lepers)

Osidian advances his Marula as a screen to conceal his refused flanks. Jaspar’s mounted troops—auxiliaries—charge forward to engage Osidian’s flanks. Meanwhile, Carnelian and Osidian advance their dragons in the hollow crescent formation

The third diagram shows—in 3 phases—the situation once the dragons have engaged. Carnelian and Osidian’s hollow crescent punctures the centre of Jaspar’s dragon line. The two ‘horns’ of the crescent force open the breach, and Carnelian’s and Osidian’s columns break through. Running right and left behind Jaspar’s line, they pour fire onto the flanks of Jaspar’s dragons, who break

The last diagram shows how, just in time, Carnelian sees that Jaspar’s fleeing dragons are going to stampede over Blue’s Lepers, and so he herds them away into the now open centre. Osidian, however, drives the dragons he is pursuing directly into Lily’s line

Chapter: Aurum

Information relevant to the 5th chapter of The Mirror Breaks

the southern Guarded Land
the southern Guarded Land
the southern Guarded Land
Osidian’s camp around Tower Sun Ninety-Three
Osidian’s camp around Watchtower Sun-Ninety-Three

This is a rough sketch of Osidian’s military camp around Watch-Tower Sun-Ninety-Three—but it could be the camp formed around any watchtower

The raised-road crosses the picture from south to north. The pink areas show the extent of the camp. The circular feature is the sinkhole at Sun-Ninety-Three from which all water is drawn. At the centre is the watchtower itself. Note the break in the leftway—the narrow ‘tramlines’ running up the right of the road—that allows movement across the road between the halves of the camp

The darker ovals are dragons forming a wall around the tower. The beast alongside the leftway is Heart-of-Thunder. Note the ramp near him leading off the road

watchtowers
raised road with a watchtower rising beside it

The diagram above shows side views and a view from above of a standard watchtower. Each such tower stands guard on a gate controlling passage from one province into another through the wall that carries a leftway. Note the drawbridge that carries the leftway over the gateway below

Watchtowers are set at regular intervals along the raised roads of the Guarded Land. These towers and the high road—the leftway—that runs under their gaze, form not only the primary communications systems of the Commonwealth, but also provide the Wise with a ‘sensory grid’ with which they ‘see’ much of what goes on in the Guarded Land. In addition, each tower is garrisoned with enough auxiliaries to defend the gate over which each tower stands guard

The communication system has two distinct aspects. Messages can be carried as sealed despatches at furious speed along the leftway by couriers who obtain fresh aquar at each tower. Couriers, and what they carry, are protected by stringent codicils of the Law-that-must-be-obeyed.

Shorter and more critical messages are jumped from tower to tower by means of the heliographs during the day or, more slowly, by naphtha flares at night

A watchtower is often at the centre of an extensive stopping place, where the throngs travelling on the road below can make camp for the night

Watchtowers play an important part in the Stone Dance, and it was because of this that I felt the need to understand their exteriors and interiors so well

top storey and watchtower roof and ribs
top storey and watchtower roof and ribs

From the summit of a watchtower, six ribs curve up to hold aloft a platform at the centre of which is located a heliograph device. Naphtha, piped up the ribs, burns in flares to transmit signals at night when the heliograph cannot operate. The ribs branch up from either side of a keel beam. At the ends of the keel beam are two of the tower’s four deadman chairs: the other two hang from the upper ends of the middle ribs. Lookouts sitting in these chairs maintain an unsleeping scrutiny of the Guarded Land and the road below. The keel beam is embedded in the superstructure of the tower that consists of a number of floors: those above the level of the leftway are connected by ladders that can be raised by means of counterweights. Those below the level of the leftway are connected by ramps

Note the trapdoor in the roof that gives access down into the uppermost storey. Note also the staples climbing up the rib in the lower left (of the right hand plan) that gives access to a naphtha flare and to the heliograph platform. The left hand diagram shows the upper storey that provides accommodation for the staff of ammonites who operate the heliograph. It is these chambers that Carnelian, his father and the other Masters occupy each night on their journey to Osrakum

barracks storeys for watchtower garrison

This second page of floor plans shows the two storeys that are the barracks of the tower garrison

watchtower entry from the leftway

The third page of floor plans shows the storey of the tower that is level with the leftway. In the upper part of the diagram is a cistern. Corresponding to this—in the lower part of the diagram—is the ramp that leads down into the stables. A portcullis seals the entry from the leftway. Standing before this entrance is a monolith, the purpose of which is to make it impossible to use a battering ram against the portcullis. To the right of the portcullis you might be able to make out the faint sketch of an aquar as seen from above. I put this in so as to be able to more easily imagine what it would be like leading an aquar into this space. A small diagram on the right hand side of this page is a side view showing how the portcullis and its counterweights work. It also includes measurements for the heights of some of the storeys.

two of a watchtower’s stable levels

The fourth and final page of floor plans shows two of the three stable levels that are linked by ramps to the upper entrance—from the leftway. Various other mechanisms are lodged here that have to do with the operation of the portcullis, etc in the levels above. The lowest level of all is the uppermost diagram. Note that it too has a portcullis and a monolith set facing it. This gives direct access to the main carriageway of the raised road that runs along the foot of the wall carrying the leftway

Sapient capsules
an open Sapient capsule

A sapient capsule is shown set vertically and open. Within it a Sapient ‘stands’ with his homunculus between his legs. Both are ‘stowed’ for transit—held in place by many leather straps. Note the hollow they are in is padded to absorb shocks as the capsule is moved from one place to another. The Sapient is wearing a standard sapient mask to which breathing tubes are connected (coming into the capsule from the right). Note the rectangular repositories for the elixir ‘pearls’

the

Chapter: Tower Sun Ninety-Three

Information relevant to the 4th chapter of The Mirror Breaks

Sapient capsules
an open Sapient capsule

A sapient capsule is shown set vertically and open. Within it a Sapient ‘stands’ with his homunculus between his legs. Both are ‘stowed’ for transit—held in place by many leather straps. Note the hollow they are in is padded to absorb shocks as the capsule is moved from one place to another. The Sapient is wearing a standard sapient mask to which breathing tubes are connected (coming into the capsule from the right). Note the rectangular repositories for the elixir ‘pearls’

Makar and the watchtowers of the Great South Road
Makar at the top of its pass

The map above shows the location of Makar, near the southern edge of the Guarded Land, and at the head of a canyon system that runs down to the Leper Valleys. It is the terminus of the Great South Road from Osrakum

a map of the city of Makar

The second map shows Makar in some detail. The city proper is the curving red element that is shaped a little like the body of a peeled prawn. This part is ancient and is a sort of peninsular surrounded by canyons that are the beginning of the system of canyons running down to the Leper Valleys. Alongside the Old City, running down its western side, is a much narrower peninsular upon which is built the legionary fortress of Makar. Makar’s ‘red eye’ is its cothon

The large yellow-green swelling to the north of the city is an area dense with hovels, within a boundary ditch. The indigo lines show the raised roads of the Ringwall and the Great South Road. Three watch-towers—shown as violet spots—lie on or near the junction of these roads. The most northern stands at the junction. The other, nearby, stands guard over a gate that gives access to the Pass and, thus, controls the route down to the Leper Valleys. The third guard the gate of the legionary fortress. When Carnelian enters the city from the north, he passes each of these towers in turn

Note the road that runs through the fortress from its entrance by the watchtower all the way to the ‘island’ at its southern tip—that is reached by means of another ‘island’ (the sanctum) and two bridges. This last tear drop, looking down the Pass, is the tower of the Legate of Makar

the sanctum and the tower of the legate of Makar

The third diagram is a sketch showing the most southern part of the legionary fortress. The first ‘island’ is the sanctum and is divided into domains for the use of the Masters who command the dragons of the legion and for their households. The most southern ‘island’ of all is where are located the halls of the Legate of Makar.

Osidian’s camp around Tower Sun Ninety-Three
Osidian’s camp around Watchtower Sun-Ninety-Three

This is a rough sketch of Osidian’s military camp around Watch-Tower Sun-Ninety-Three—but it could be the camp formed around any watchtower

The raised-road crosses the picture from south to north. The pink areas show the extent of the camp. The circular feature is the sinkhole at Sun-Ninety-Three from which all water is drawn. At the centre is the watchtower itself. Note the break in the leftway—the narrow ‘tramlines’ running up the right of the road—that allows movement across the road between the halves of the camp

The darker ovals are dragons forming a wall around the tower. The beast alongside the leftway is Heart-of-Thunder. Note the ramp near him leading off the road

watchtowers
raised road with a watchtower rising beside it

The diagram above shows side views and a view from above of a standard watchtower. Each such tower stands guard on a gate controlling passage from one province into another through the wall that carries a leftway. Note the drawbridge that carries the leftway over the gateway below

Watchtowers are set at regular intervals along the raised roads of the Guarded Land. These towers and the high road—the leftway—that runs under their gaze, form not only the primary communications systems of the Commonwealth, but also provide the Wise with a ‘sensory grid’ with which they ‘see’ much of what goes on in the Guarded Land. In addition, each tower is garrisoned with enough auxiliaries to defend the gate over which each tower stands guard

The communication system has two distinct aspects. Messages can be carried as sealed despatches at furious speed along the leftway by couriers who obtain fresh aquar at each tower. Couriers, and what they carry, are protected by stringent codicils of the Law-that-must-be-obeyed.

Shorter and more critical messages are jumped from tower to tower by means of the heliographs during the day or, more slowly, by naphtha flares at night

A watchtower is often at the centre of an extensive stopping place, where the throngs travelling on the road below can make camp for the night

Watchtowers play an important part in the Stone Dance, and it was because of this that I felt the need to understand their exteriors and interiors so well

top storey and watchtower roof and ribs
top storey and watchtower roof and ribs

From the summit of a watchtower, six ribs curve up to hold aloft a platform at the centre of which is located a heliograph device. Naphtha, piped up the ribs, burns in flares to transmit signals at night when the heliograph cannot operate. The ribs branch up from either side of a keel beam. At the ends of the keel beam are two of the tower’s four deadman chairs: the other two hang from the upper ends of the middle ribs. Lookouts sitting in these chairs maintain an unsleeping scrutiny of the Guarded Land and the road below. The keel beam is embedded in the superstructure of the tower that consists of a number of floors: those above the level of the leftway are connected by ladders that can be raised by means of counterweights. Those below the level of the leftway are connected by ramps

Note the trapdoor in the roof that gives access down into the uppermost storey. Note also the staples climbing up the rib in the lower left (of the right hand plan) that gives access to a naphtha flare and to the heliograph platform. The left hand diagram shows the upper storey that provides accommodation for the staff of ammonites who operate the heliograph. It is these chambers that Carnelian, his father and the other Masters occupy each night on their journey to Osrakum

barracks storeys for watchtower garrison

This second page of floor plans shows the two storeys that are the barracks of the tower garrison

watchtower entry from the leftway

The third page of floor plans shows the storey of the tower that is level with the leftway. In the upper part of the diagram is a cistern. Corresponding to this—in the lower part of the diagram—is the ramp that leads down into the stables. A portcullis seals the entry from the leftway. Standing before this entrance is a monolith, the purpose of which is to make it impossible to use a battering ram against the portcullis. To the right of the portcullis you might be able to make out the faint sketch of an aquar as seen from above. I put this in so as to be able to more easily imagine what it would be like leading an aquar into this space. A small diagram on the right hand side of this page is a side view showing how the portcullis and its counterweights work. It also includes measurements for the heights of some of the storeys.

two of a watchtower’s stable levels

The fourth and final page of floor plans shows two of the three stable levels that are linked by ramps to the upper entrance—from the leftway. Various other mechanisms are lodged here that have to do with the operation of the portcullis, etc in the levels above. The lowest level of all is the uppermost diagram. Note that it too has a portcullis and a monolith set facing it. This gives direct access to the main carriageway of the raised road that runs along the foot of the wall carrying the leftway

the southern Guarded Land
the southern Guarded Land
the southern Guarded Land

Chapter: Incubation

Information relevant to the 3rd chapter of The Mirror Breaks

Sapient capsules
an open Sapient capsule

A sapient capsule is shown set vertically and open. Within it a Sapient ‘stands’ with his homunculus between his legs. Both are ‘stowed’ for transit—held in place by many leather straps. Note the hollow they are in is padded to absorb shocks as the capsule is moved from one place to another. The Sapient is wearing a standard sapient mask to which breathing tubes are connected (coming into the capsule from the right). Note the rectangular repositories for the elixir ‘pearls’

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