how pulp becomes art?

Monday, October 29th, 2012
iron man 70s?

Iron Man circa 1970s? © Marvel

Iron Man 2011

Iron Man 2011 © Marvel

Is the following observation obvious? works of pulp that excited the passion of a child, are often translated, in later life, into art…

When I was 10 I found, in a corner of my schoolroom, a pile of magazines that happened to contain a comic strip entitled The Trigan Empire – I couldn’t get enough of them. A few years ago I obtained these same strips in book form. As I reread them, I began recognizing elements that were present in my stone dance books – elements so completely transformed that I doubt anyone else would be able to see the connections, but they are there nonetheless.

Thus it comes as no surprise to me that ‘pulp’ and ‘psyche’ should be so strongly linked. Pulp, because this is what is most likely to appeal to a child: few children are lucky enough to be exposed to high art – and even if they are, it seems to me likely that it would be aspects peripheral to that art that would impress themselves on the childish mind: the costumes, the monsters, the magic… That such pulp influences can penetrate the psyche so deeply is unsurprising: when a child finds a created work in which he/she sees mirrored something of their inner world, of their self, then this work will be absorbed with the voracious passion of youth. As passions cool with age, the adult will recall as most important to him/her that which excited that great passion; that has indeed become foundational for the development of their sense of self. If such a person is moved to create some art of their own, how could it not be influenced by this early passion? And, in seeking to relive something of that passion, what could be more natural than to attempt to re-create it?

However, the artist is no longer a child and it is not enough merely to re-create the pulpy work – I’m sure that, like me, when you return to the original pulp you are mostly disappointed; certainly, it no longer produces in you the reaction it once did. To excite the same level of passion in an adult, the themes and aspects that wowed and moved the child must be ‘upgraded’ into a new form that is capable of wowing and moving the adult. This is not only true for the artist, but also for his natural audience: those who were similarly wowed by the pulp when they were children, and who now are seeking to relive that experience.

Thus it seems to me that there is a cultural cycle in which the pulp stories, themes and heroes of a generation back are elevated and drawn into the heart of our culture by the shared childhood passions of creators and audiences alike…

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Spartacus: Blood and Sand…

Sunday, September 26th, 2010
spartacus...

spartacus...

I have been watching Spartacus: Blood and Sand with much enjoyment and would like to counter various sneering reviews such as this (it was another review I can no longer find that provoked me to write here)…

The general drift seems to be to point out the banally obvious, that the show contains a constant diet of sex and violence, and to state that there is no plot. It seems to me that this entirely misses the critical point: that the sex and violence are the plot. Both serve to demonstrate the core aspects of the politics and culture they represent.

When you have two privileged people chatting about the day’s business, while each is ‘fluffed’ by a slave to get them sexually aroused, before they enter into full copulation, with these and other slaves watching – then it seems to me that we are being given a profound lesson in cultural history that it might otherwise take screeds of text to convey.

Similarly, when you observe men highly trained to kill, decked out in armour and weapons exquisitely customized to provide entertaining matches (yes, like a computer game, but these were real people being maimed and slaughtered) before a baying crowd of gorethirsty ‘citizens’ – then something of the politics and morality of the Roman Empire is clearly communicated. Apparently, after a day at the Colosseum, whores would gather in the streets outside so that the audience, their libidos inflamed by hours of torture and bloodshed, could sate their passions there and then on the street. From what I’ve read, sex and violence were endemic to ancient Rome and many other urban centres of her empire – and these excesses were not something enjoyed underground but in the full glare of day, promoted by the state, indulged in by even the highest stratum of society…

Further, comparisons with Frank Miller’s 300, though superficially true (Spartacus makes many stylistic borrowings), again seem to me to miss the point. 300 deliberately (or ignorantly) misrepresents history. To have Xerxes, the Persian King shown as some kind of S&M pervert (homosexuality being implied among other things), is a gross inversion of the truth. From what we know, Xerxes was a profoundly moral man, hedged about by a religious (Zoroastrian, arguably) code that was far more chaste than anything the Greeks had to offer. Indeed, those Spartan heroes, if correctly portrayed, would have spent the time before battle, combing their hair and primping themselves to appear as beautiful as they could in the coming battle. This from a military elite among whom homosexuality was compulsory. Not that I am expressing any judgement about this. Rather, I could not help being aware, while watching 300, of how Frank Miller had twisted his representation of history to reflect what appears to me to be a sinister notion of West versus East – a self-serving white hat/black hat analysis that has political consequences even today…

So, Spartacus: Blood and Sand is indeed comicbook – gloriously and creatively so, somewhat fantasy, and there is quite a lot of rather dodgy acting, but it is nevertheless a visceral portrayal of some aspects of Roman culture that goes some way to explaining why their slaves rose up, not once but several times, in grotesquely violent and desperate attempts to free themselves from the degradation and harm imposed on them by their masters…

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a graphic novel…

Wednesday, September 8th, 2010
Mong-Twod © adrian smith 2010

Mong-Twod © adrian smith 2010

Over the past 4 weeks I have been writing a graphic novel called Malta with my friend Adrian Smith… I can’t really talk about details at present… Adrian and I have been talking about doing some joint project for a long time.

I’ve not written a graphic novel before and have been pleased to find that it is a form that comes naturally to me. This shouldn’t perhaps be that much of a surprise when you consider how visual my writing is…

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